You may or may not have noticed that we have relaunched our Needy Cat Newsletter. We realised that we had SO MUCH STUFF to talk to you all about and we were struggling to get it all out through our social media channels. So, the obvious solution was to relaunch our newsletter and celebrate it with a giveaway!
Needy Cat’s Second Birthday Party!
Needy Cat Games Turns Two!
Tip of the Day: Effective Procrastination
ART FOR TABLETOP GAMES PART 5: The Process - Commission and Brief
Today we’re going to talk about the ideal process of creating art for a client. This isn’t the only process and each client will differ slightly in their preferences. Many of you may end up working for very small businesses or individuals, who are new to commissioning freelancers and how to manage art through the development process.
ART FOR TABLETOP GAMES PART 4: The importance of clarity
ART FOR TABLETOP GAMES PART 3: Get an online portfolio
ART FOR TABLETOP GAMES PART 2: Good, on time, nice to work with
ART FOR TABLETOP GAMES PART 1: Always seek feedback
Needy Cat Games recently attended the industry week for Confetti - a local, Nottingham based college who specialises in all thing digital, games design, game art etc. We had a fantastic time, got some great feedback on our latest game Ancient Grudges: Bonefields (you can download and give feedback on the Beta rules here) and I gave a series of talks on freelancing as an artist in the tabletop games industry.
Development Blog 4: It's heeeeere!
Today is the day that the Ancient Grudges: Bonefields rules get released as a beta test into the wide world. It’s a weird sensation to release something that I know is a) unfinished, b) flawed and c) my first game.